![]() (CTRL F "List of variables that will not be overwritten")įallout New Vegas is the oddball. Here is a list of variables that can't be used on MO2 custom ini, but people on discord also confirmed the theory: Is this the case for Fallout 4? The fallout4custom.ini from MO2 (printscreen to be sure ) can't do that? So I have to edit the vanilla inis directly (in MO2 ini editor of course)? Since it's a major thing I want to be 100% sure that I don't see placebo stuff by editing the custom ini. ![]() ![]() ![]() This wasn't the case for SSE or FNV, as far as I have noticed, I mean the values I were interested in were always edited. I have been told that the fallout4custom.ini from MO2 can't overwrite the fallout4prefs.ini or the fallout4.ini with many if not most values that are supposed to be in those 2 vanilla ini files. I am using MO2 and Fallout 4, used MO2 before with SSE and FNV without issues. I have a question if someone can help me please, thank you.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |